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Go North

Go North is a project by the "Go Public" seminar, developed by the digital media department of Karlsruhe University of Arts and Design, Germany. Its objective is the reclamation of the public space as a site of cultural place, encounter and play by artistic means. Outside the comforting realms of the white cube, new locations are being examined, experimented with and transformed into temporary exhibition spaces.

WHERE IS THE F*KKIN CHRISTMAS TREE?

Der Fachbereich Medienkunst blickte in einer neu konzipierten Winterausstellung, die am 16.12.2014 ab 18 Uhr in den Lichthöfen der HfG stattfand auf das vergangene Schaffensjahr der Studierenden zurück. Das Licht von Installationen, Videos und Beleuchtungen erhellte die Dunkelheit in den Lichthöfen der Hochschule.
Ab 21 Uhr fand ein Iichiigai Konzert mit audiovisueller live Performance statt.

NATALIE'S PORT MEN - Go Public Rheinhafen

Der Fachbereich Digitale Medien der Staatlichen Hochschule für Gestaltung Karlsruhe präsentierte mit „Natalie's Port Men“ Positionen junger Künstler am Rheinhafen Karlsruhe.

Die Arbeiten sind von dem industriellen Hafen selbst inspiriert worden und traten mit der beeindruckenden Kulisse vor Ort in den Dialog. Der Rheinhafen wurde für diesen Abend mit Projektionen, Klangobjekten, interaktiven Installationen, kinetischen Installationen, Skulpturen etc. transformiert und in anderer Gestalt erfahrbar gemacht.

GO PABURIKKU - UNDER (RE)DECONSTRUCTION

Under(re)deconstruction von Prof. Christophe Charles und Studierenden der Musashino Art University Tokyo in Koorperation mit dem Fachbereich für Postdigital Narratives der Hochschule für Gestaltung in Karlsruhe...

 

GO PABURIKKU - Beichtstuhl und Sushi

Gleich am Anfang des Wintersemesters 2013/14 gab es im Rahmen des Go Public-Seminars einen intensiven Crash-Workshop, an dem Studenten der Musashino Art University Tokyo und interessierte HFG-Studenten partizipiert haben.
Innerhalb nur einer Woche wurden Projekte entwickelt, die dann unmittelbar danach im öffentlichen Raum der Stadt Karlsruhe oder in der Nähe (Klosterruine Frauenalb) gezeigt wurden.

GameLab - Sommerloch 2011

This year's summer exhibition of the Department InfoArt was dominated by the GameLab. The GameLab at the Institute for Postdigital Narrativity at the HfG is a label for media art, which deals with the media game and the contemporary game culture. The profile is characterized by artistic production and research on game art, retro games, serious games, machinima, augmented reality and stereoscopy. The game concept has been extended and this border crossing is the area of ​​research. The GameLab was founded in 2010 by Prof. Michael Bielicky, Jens Stober and Adam Rafinski.

Nachtwandlung

The Najadenwäldchen, east of the Schlossplatz was transformed into an arts park with digital media. "Nachtwandlung" (conversion night) showed the best short-term projects of the past year made by thirteen students. For one night an arts landscape emerged amidst nature, which offered a wide range of performance and installations. Its philosophy is the presentation of media art in a broad public - outside of museum exhibition space and interactive options.

Open Doors – an interactive arts project in Karlsruhe’s urban space

INSTALLATIONS, WORKSHOPS, ARTISTIC RESEARCH From September 2. till 11. the exhibition presented interactive installations, workshops and performances in Karlsruhe's urban space. Installations by Jens Stober, Jan Cordes, Marianne Schmidt and Hedi Haase  were shown in the urban space. The concept that deals with the topics "door" / "entrance" or "passage" was developed in Prof. Michael Bielicky's seminar "LOCKPICKING" and was sponsored by Franz Schneider Brakel GmbH + Co KG. The wide and varied interpretation of the theme showed works of different artistic approaches.

MEDIA CIRCUS

The Department of Media Arts | InfoArt presented the exhibition project 2Media Circus” at the annual exhibition SOMMERLOCH of the University of Arts and Design Karlsruhe.

Stay Public - wald halt

On 28. January 2010 the Digital Media Division of the University of Arts and Design Karlsruhe showed positions of young artists in a forest area near Schöllbronn under the title "Wald halt - a multi-media Black Forest Idyll". For one night, the silence of the forest was turned into a multimedia art exhibition. "Wald halt" (“just forest”) surpassed all previous technical and organizational effort. The exhibition was accessible only by car, with the free shuttle service or a long hike through the dark forest. Under the direction of Prof.

© 2007- Institut für Postdigitale Narrativität - HfG Karlsruhe